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Denghaku Warrior!!! - Printable Version

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Denghaku Warrior!!! - [robo9] - 11-16-2008

My new project as I stray from customs and towards rips.........He's Denghaku Man from a japanese only Bobobo game,which I have trouble spelling.
[Image: attachment.php?aid=1611]

Does anyone know the name of the game?


RE: Denghaku Warrior!!! - Gors - 11-16-2008

Looks fine, though it's hard to see the white details.


RE: Denghaku Warrior!!! - [robo9] - 11-16-2008

(11-16-2008, 06:21 PM)gorsal Wrote: Looks fine, though it's hard to see the white details.

so what,I should make the background brighter?


RE: Denghaku Warrior!!! - Gors - 11-18-2008

hmmm, seeing it again, it doesn't look bad. My fault...

But that thing on his head looks pretty straight on that third frame.


RE: Denghaku Warrior!!! - [robo9] - 11-18-2008

(11-18-2008, 03:31 PM)gorsal Wrote: hmmm, seeing it again, it doesn't look bad. My fault...

But that thing on his head looks pretty straight on that third frame.

yeah,thats how it is on the game....there rips,so it would have green if i forgot to take sumthin out


RE: Denghaku Warrior!!! - [robo9] - 11-18-2008

And here is an update, even with a new background colour!!! This one has a complete win, the full walkin' sprites, and the losin' sprite before he vanishes.


RE: Denghaku Warrior!!! - Gors - 11-19-2008

then it looks good Smile

Are you sure there are 7 frames for walking? I mean, a lot of walking animations have even number of frames (2,4,8,10 etc). Just check it, maybe you forgot a frame or something...


RE: Denghaku Warrior!!! - [robo9] - 11-19-2008

i just have to b off topic for one thing you stated against the seven walking sprites on the 7th post....But you are totaly right


RE: Denghaku Warrior!!! - mozzy - 11-19-2008

Ok.
That made no sense at all.
Do you even know what it means to contradict?


RE: Denghaku Warrior!!! - [robo9] - 11-19-2008

If I used it wrong then no...Not at all.