Spyro A Hero's Tail Rip - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html) +---- Thread: Spyro A Hero's Tail Rip (/thread-30316.html) |
Spyro A Hero's Tail Rip - Spyro10g - 12-12-2016 I'm trying to see if I can rip models from hero's tail using the extracted files from the iso I see that the "Filelist.bin" file seems to have all the models and everything Example of the list: x:\spyro\binary\_bin_gc\sgtbirdn.edb : Len 143296 : Ver 240 : Hash 0x0100009b : Ts 0x00000000 : Loc eb8e800:000 x:\spyro\binary\_bin_gc\sgtbrdbp.edb : Len 51168 : Ver 240 : Hash 0x01000047 : Ts 0x00000000 : Loc ebd0000:000 x:\spyro\binary\_bin_gc\shark.edb : Len 56000 : Ver 240 : Hash 0x01000075 : Ts 0x00000000 : Loc ebdd000:000 x:\spyro\binary\_bin_gc\sheep.edb : Len 114880 : Ver 240 : Hash 0x01000036 : Ts 0x00000000 : Loc ebec000:000 I know I can rip them using Ninja ripper or DX Ripper but I've read on a forum on facepunch that you can get the models by memory dumping + hex editing here is what the person said on the post " Quote:Ahhh, I know why. It's because the game uses the "MDL0" model format, which is the most common format for Wii games. I myself don't know much about Hex editing or know how to memory dump. I do have the programs I tried PowerIso to open the bin file but it just gave me errors. Also what ripper should I use Ninja ripper or 3d ripper dx |