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Bayonetta 2 model help needed - Printable Version

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Bayonetta 2 model help needed - dionn1993 - 12-24-2016

Mainly due, to 2004 hardware I really can't run newer hardware to use cemu to rip the starfox dlc of bayonetta in fox outfit. I really don't know what to do . Starfox site that had starfox 0 models ripped didn't have the model of her. while people ripped the smash bros 4 and, other wii U models of her but, no one has ripped the models or, at least from any sites relating to Bayonetta 2 ripping.

 Can some one please rip her from the game. I don't care if it's not the high poly version. I just really want her. She looks pretty cute.


RE: Bayonetta 2 model help needed - airmodels97 - 02-22-2017

Me too man.
I really want to get the arwing model used in the DLC


RE: Bayonetta 2 model help needed - GentlemanPotato - 02-22-2017

It's not necessary to rip them from an emulator, the models are quite easily obtained from the games files. I have all of Bayonetta's Nintendo based outfits from the second game and am gonna upload them soon


RE: Bayonetta 2 model help needed - sutinoer - 02-22-2017

That would be really nice if they could upload all outfits.


RE: Bayonetta 2 model help needed - Makoto - 02-23-2017

(02-22-2017, 08:58 AM)GentlemanPotato Wrote: It's not necessary to rip them from an emulator, the models are quite easily obtained from the games files. I have all of Bayonetta's outfits from the second game and am gonna upload them soon

I would love that!


RE: Bayonetta 2 model help needed - GentlemanPotato - 03-11-2017

I've uploaded Galactic Bounty Hunter, Hero of Hyrule, Mushroom Kingdom Princess, Sarasaland Princess & Star Mercenary, just need to wait for approval. Gonna upload the Bayo 1 hairstyle versions soon.


RE: Bayonetta 2 model help needed - dionn1993 - 04-28-2017

(02-22-2017, 08:58 AM)GentlemanPotato Wrote: That would be amazing if you could upload them. I personally can't affort a wiiu or , a new computer for a while. So I can't rip the models on a 2003 computer. But, her starfox model would look great .



RE: Bayonetta 2 model help needed - GentlemanPotato - 04-30-2017

I uploaded them ages ago (March 12th), takes forever for models to get approved
[Image: 1489277831.png]


RE: Bayonetta 2 model help needed - dionn1993 - 05-01-2017

(04-30-2017, 01:11 PM)This looks great.The model shading looks similar to breath of the wild. Would be nice to give her spa , and norm mapping. an just give her some minor facials in pmx editor so the boned version could be ported into blender . Than, ported into game mods. Thanks to neosis.  Can you do a mediafire or, some other way to shaire the model? If you have deviantart. I personally think that would be a better way to show and, shaire models faster. since you can upload zip files with preview images so much faster. GentlemanPotato Wrote: I uploaded them ages ago (March 12th), takes forever for models to get approved
[Image: 1489277831.png]



RE: Bayonetta 2 model help needed - GentlemanPotato - 05-03-2017

It does have normal maps and whatnot, that was just a 3ds max render. Download for ya


RE: Bayonetta 2 model help needed - dionn1993 - 05-04-2017

(05-03-2017, 09:01 AM)GentlemanPotato Wrote: It does have normal maps and whatnot, that was just a 3ds max render. Download for ya

^.^ Thanks can't wait to see how she works. I'm surprised she has norm mapping. Cause, you know Nintendo being over a decade behind and, even breath of the wild lacks bump and, basic norm/ specular mapping :/

 I just hope Sega's MMD program fur effect will work correctly. If not maybe the starfox adventure fur effect could be used to make the fur look natural.  Just out of curiousity what did you use to dump the model?


RE: Bayonetta 2 model help needed - GentlemanPotato - 05-05-2017

Nintendo didn't develop Bayonetta though, PlatinumGames did. To rip the models I had to get the data files from a copy of the game then extract those with a QuickBMS script then used Noesis to open the models and convert them to obj


RE: Bayonetta 2 model help needed - dionn1993 - 05-05-2017

(05-05-2017, 04:42 AM)GentlemanPotato Wrote: Nintendo didn't develop Bayonetta though, PlatinumGames did. To rip the models I had to get the data files from a copy of the game then extract those with a QuickBMS script then used Noesis to open the models and convert them to obj

That would explain why it has norm mapping.  i still can't get over how big the models are.  Platinum games really know how to make nice models. Good news the model is fully rigged. she is getting new breast and, scarf physics and, she's done.   Just need to re do some bones otherwise shes ready to be ported easier .

http://pre15.deviantart.net/34c7/th/pre/i/2017/124/f/f/mmd_starfox_bayonetta_download_by_dionn12345678910-db85k9o.png