Oreimo PS3 .dds.phyre sprites - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Spriters Resource (https://www.vg-resource.com/forum-110.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-114.html) +---- Thread: Oreimo PS3 .dds.phyre sprites (/thread-30760.html) |
Oreimo PS3 .dds.phyre sprites - Ziella - 03-10-2017 So I tried to rip sprites from the oreimo game on PS3 and the textures were in .dds.phyre. I had found a converter that converted these sprites into BMP but the transparency was messed up and had a black and / or white background. I was wondering if there was a more efficient way of converting these into a readable format with transparency. I've uploaded some samples. RE: Oreimo PS3 .dds.phyre sprites - puggsoy - 03-10-2017 As I said on Discord: Quote:ok so RE: Oreimo PS3 .dds.phyre sprites - puggsoy - 05-31-2018 Oh hey I actually got around to this Apparently GFXtract already had the ability to rip these, even before this was posted. No idea what I was on about. That's good though, because it's in the middle of a massive overhaul anyway, so adding a new feature right now would've been gross. The script seems to work well with the files you gave me but it isn't done yet. I just hardcoded some values to make it work for these specific images. If you could send me a wider range (ideally of different sizes) I can try figure it out and make a more general script. |