DQ Gaiden: A Starry Legend - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Creativity (https://www.vg-resource.com/forum-126.html) +--- Forum: Game Development (https://www.vg-resource.com/forum-129.html) +--- Thread: DQ Gaiden: A Starry Legend (/thread-30918.html) |
DQ Gaiden: A Starry Legend - Virtuaboy123 - 04-10-2017 I've been working on a Dragon Quest Fan Game. Using the RPG Maker VX I've been slowly changing things be more DQ/EBZero like in terms of battling. I really like dragonquest and doing this to completion will allow me to make my own custom game using the edited engine. I already posted a very early demo however this newer one will have a lot of the mechanics fleshed out. Most people look down on RPG Maker games however with competent hands it's a very good engine.(Mostly) It's all a matter of how much you are willing to common event. So far all things Dragon quest can be achieved in RPG maker VxAce. Here's a look at the prolouge: Here's videos of what I'm adding: Day Night System: Monster Racing/Battling Betting: Let me know what you think! It's for those who ever played the games particularly the GBC versions! RE: DQ Gaiden: A Starry Legend - Chris2Balls [:B] - 04-10-2017 Great work so far, looks a lot like a GBC Dragon Quest game. It doesn't look like it was made with RPG Maker XV - the only point that made me notice was the battle dither pattern fading! I don't see any issues with the mechanics shown so far, but maybe somebody who knows Dragon Quest better could give you pointers. Keep us updated, I wouldn't mind playing a demo! RE: DQ Gaiden: A Starry Legend - Virtuaboy123 - 04-11-2017 Thanks I've been talking to people on DQ forums and they suggested cut-scenes so I've began working on a few cutscenes, for the games Prolouge and Epilouge. As for stage transitions I'm looking to either may my own custom one that has no fading or find a script to remove the fading. RE: DQ Gaiden: A Starry Legend - Virtuaboy123 - 05-02-2017 Demo has been released! Try it out at https://rpgmaker.net/games/9700/ About 4-5 hours of game play. I plan on making a much longer one by October! |