I need help de-compiling a Sega CD ROM - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Spriters Resource (https://www.vg-resource.com/forum-110.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-114.html) +---- Thread: I need help de-compiling a Sega CD ROM (/thread-30994.html) |
I need help de-compiling a Sega CD ROM - Greg_Fakelastname - 04-28-2017 I am attempting to extract files from the poorly received "Wild Woody",but to be completely honest, I have almost no idea where to start. It would be a massive help if somebody could show me what software I canĀ use to extract and de-compile all the files within the .bin file. Once I get to these files, I need to know what file extension is used for sprite files, so that I might be able to convert them to traditional image files. RE: I need help de-compiling a Sega CD ROM - puggsoy - 04-28-2017 Assuming Sega CDs are similarly packed to regular CDs (which to my knowledge they are), you can probably open it up easily with 7-zip. See what you can get using that. RE: I need help de-compiling a Sega CD ROM - Greg_Fakelastname - 04-29-2017 (04-28-2017, 10:46 PM)puggsoy Wrote: Assuming Sega CDs are similarly packed to regular CDs (which to my knowledge they are), you can probably open it up easily with 7-zip. See what you can get using that. Thanks, I'll give it a try. |