Recycling my garbage. - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: Recycling my garbage. (/thread-3140.html) |
Recycling my garbage. - King of Bad Posters - 12-12-2008 I'm Starting on a Fresh New Project Making Mario Rpg Sprites. I want them to look like mario rpg sprites except 2d. CnC on improvement please. If there good i will start on sheet. Other stuff. WIP* RE: This Is SPARTA!!!!!!!!!! - Gors - 12-13-2008 One advice: just start making the full sheet after you've got the first pose done. If you start making the sheet with poor sprites, your sheet will become poor too. I'm glad you brought those sprites there. Redoing one sprite is better than remaking the whole sheet About the sprites... I suggest working on them before you move onto the animations. Your lineart is good, but can be improved (see 4th guy's shirt, for example. His face is on profile while his shirt is turned a bit to the screen. Avoid making profile faces, unless you can manage them to look good). Another issue is lack of Anti-Aliasing to make your lineart smooth and pleasant for the eyes. for example, see the giant guy's chest, or maybe, the first guy's shirt or the hair from the 5th character. They look like a bunch of lines, and needs fixing. Round these lines a bit more and place the Anti-Aliasing dots on strategic places. Right now, your colors look strange and boring. See 1st guy's gloves and feet. those are MS Paint default colors, aren't they? You need to avoid using them (unless you're working with some kind of restriction), because they are overall bad for spriting (really, I dare you stare at that light green for 5 minutes. It burns your eyes). About the boring colors... in some sprites (especially the 4th guy's orange shirt), you got one color, edited it to look a bit darker and so on. Making shades is not simple as that: instead, try 'hue-shifting'. Instead of only moving that little arrow up and down on that saturation bar, play with both; move that cursor on the colorful box, too. You may get interesting shades if you do that right. Also, you need to make more 'fluid' poses. A lot of those looks very stiff and bland. Some look okay, but others doesn't (see the 9th guy. He almost looks like a robot). I hope this C+C helps you with the sprites. Continue working on these RE: This Is SPARTA!!!!!!!!!! - King of Bad Posters - 12-13-2008 OK thanks Yea some of the are not proper poses.What does C+C mean?? Ima fix the 1st one and make a proper pose and repost with better colors and shades thanks alot for the help!!You really helped me. I decided to do something more simpler just to practice I took all your advice and came up with this Better?? RE: This Is SPARTA!!!!!!!!!! - Gors - 12-13-2008 Yes, looks really good! Only, you need to use a fixed lightsource. Look how his cap is shaded on the left side of the sprite while the nose is shaded on the right. That's technically impossible. Stick with one lightsource and shade from there. RE: This Is SPARTA!!!!!!!!!! - King of Bad Posters - 12-13-2008 Wow that was mistake ill fix it But I made Geno Paper Mario Style This one even better I use one light source for this one. Ok i fix mario nose RE: This Is SPARTA!!!!!!!!!! - DioShiba - 12-13-2008 (12-13-2008, 11:31 AM)Spartan92 Wrote: What does C+C mean?? I believe it is compair and contrast. RE: This Is SPARTA!!!!!!!!!! - Previous - 12-13-2008 "C+C" means "Comments and Criticism". You really need to improve the contrast on marios skin. You can barely tell the shades apart. The other colors could use some contrast as well. Also, his nose is a bit blocky at the top. RE: This Is SPARTA!!!!!!!!!! - King of Bad Posters - 12-13-2008 Oh so when the shadeing looks too light i should make it darker rite. RE: This Is SPARTA!!!!!!!!!! - Omegakyogre - 12-13-2008 I like Geno, but technically it's not Paper Mario style. There's actually a tutorial on tSR for that style, if you want to look it up. RE: This Is SPARTA!!!!!!!!!! - King of Bad Posters - 12-13-2008 My new Sprites From FFTA2 Moogle Gunner Mage Edited Mario's nose and darker shadeing So what you think?? RE: This Is SPARTA!!!!!!!!!! - Omegakyogre - 12-13-2008 Lineart's improving, it just still looks jagged in a number of areas. Mario's nose looks like it's about to slip off . Try to move it up a pixel. And, his skin still needs more contrast. RE: School In Session - King of Bad Posters - 12-13-2008 Ok i edited more some more Also Made Juggler From FFAT2 i love the moogle class! Choboco Knight Thief RE: School In Session - Omegakyogre - 12-13-2008 (12-13-2008, 08:01 PM)Spartan92 Wrote: Ok i edited more some moreOkay, but I meant shift his entire nose up one pixel, not just stretch it Take the bottom of his nose and shift it up one pixel as well. Also, you got a bit too much contrast. Split the difference. RE: School In Session - King of Bad Posters - 12-13-2008 OK more edited Mario again nose up shaded lighter Thanks alot for helping me!!! Better??or anything else to improve?? Also is there any editing for geno i want to make them perfect b4 i start on sprite sheet RE: School's is In Session - Asuran - 12-13-2008 Geno is very, very pillowshaded, but the line art is fairly good. Clean up his hair though, it looks like a very high up nose. |