Sonicfan32's customs/edits. - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Creativity (https://www.vg-resource.com/forum-126.html) +--- Forum: Custom Sprites / Pixel Art (https://www.vg-resource.com/forum-127.html) +--- Thread: Sonicfan32's customs/edits. (/thread-31514.html) |
Sonicfan32's customs/edits. - Sonicfan32 - 08-20-2017 Hey, again. I just got into the Custom/Edits craze lately, and started with an edit to one of my previous rips (the Animaniacs HUD thing if you want to know already...). I have two versions of it. One is the edit with the original size of the Genesis version (to match with the items having their original scales,) and another one with a smaller appearance (to match with the cutscene and title sprites [as well as any other thing in the GB version that has been shrunken with an ugly resolution.) However, I don't really know which one should be submitted. RE: Sonicfan32's customs/edits. - Sonicfan32 - 11-07-2017 Here's another edit. It's another edit of one of my sprite rips, being Opus, Garfield: BFHD (ZX) styled, in ZX colors and custom colors. Feedback is appreciated, and let me know what to change. RE: Sonicfan32's customs/edits. - Sonicfan32 - 01-27-2018 I decided to switch from making edits into doing customs. This is a work in progress NES-styled Opus sheet, using an actual NES pallete. I got inspired by the style of early Namco NES games, so I decided to make these. It's only two sprites, but it's a first. Honestly I feel like this is a major improvement from my other Opus sprites. RE: Sonicfan32's customs/edits. - DioShiba - 01-27-2018 I think it's a good thing that you decided to go into customs over edits. Far as the custom opus goes, are you using a reference? to me his head feels a wee bit squished but other than that I think the body is fine. RE: Sonicfan32's customs/edits. - Sonicfan32 - 01-27-2018 (01-27-2018, 03:31 PM)DioShiba Wrote: I think it's a good thing that you decided to go into customs over edits. Well, technically yes. I'm using the design from Outland/Bloom County 201X as a reference for this. I was thinking about using the '86 design, but whatever. Also, the head is squished a bit to fit the 16x16(?) pixel tiles that most NES games use. RE: Sonicfan32's customs/edits. - Sonicfan32 - 01-28-2018 I redrawn the head, added sprites for looking up and an idle animation of some sort, changed flesh color (#37 to #36), and added jump sprites. Thoughts? RE: Sonicfan32's customs/edits. - Sonicfan32 - 01-28-2018 Added a start to the jump animation (and walking sprites). (Also another frame to the idle animation.) RE: Sonicfan32's customs/edits. - Sonicfan32 - 01-30-2018 I'm having a bit of trouble deciding what to add to my custom Opus sheet (besides basic walking, jumping, breaking, running, crouching, and idle sprites...) Any ideas? RE: Sonicfan32's customs/edits. - Sonicfan32 - 01-30-2018 Added the aforementioned running sprites, and more pixel tweaking. RE: Sonicfan32's customs/edits. - Sonicfan32 - 02-08-2018 I'm trying to think of some sort of death animation to add, but I honestly don't have any ideas. Any thoughts on what to add? RE: Sonicfan32's customs/edits. - Sonicfan32 - 02-11-2018 I tried redo-ing some Mickey Mania 7 sprites. I think the poses look a bit off from the original, but at least it's better than horribly cropping sprites. RE: Sonicfan32's customs/edits. - Sonicfan32 - 02-13-2018 Decided to make more sprites for this thing. (And yes, I'm using the 1920s-30s(?) design for this.) RE: Sonicfan32's customs/edits. - Sonicfan32 - 02-16-2018 This took me over half an hour to make. This is a Sonic pixel art for a Scratch collab I'll make soon. RE: Sonicfan32's customs/edits. - Sonicfan32 - 02-16-2018 Here's another Sonic sketch done in Paint, also made for my Scratch collab. RE: Sonicfan32's customs/edits. - Ton - 02-17-2018 They look kinda... blobby and imprecise. The second one is better than the first though. |