Will this pass the quality check and get uploaded? ( - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Spriters Resource (https://www.vg-resource.com/forum-110.html) +---- Forum: Feedback / Showreel (https://www.vg-resource.com/forum-122.html) +---- Thread: Will this pass the quality check and get uploaded? ( (/thread-31683.html) |
Will this pass the quality check and get uploaded? ( - MamaLuigee - 09-23-2017 Hey, I'm just wondering if this mini sheet will get uploaded if I put it in. I don't know if I need anything else, but feedback would be greatly appreciated. RE: Will this pass the quality check and get uploaded? ( - Davy Jones - 09-24-2017 From which game is it? The only Plok game I know (and played) is the one for SNES. RE: Will this pass the quality check and get uploaded? ( - MamaLuigee - 09-24-2017 The only Plok game released was for the snes Fixed the discription to be more specific. RE: Will this pass the quality check and get uploaded? ( - Davy Jones - 09-24-2017 Ah, I see: https://www.youtube.com/watch?v=d7bE09EyRk8 But two things: - You used the wrong resolution in your emulator, it's all blurry. - The sheet is incomplete, as you can see in the video above there is more to it than just one screenshot. RE: Will this pass the quality check and get uploaded? ( - MamaLuigee - 09-24-2017 Ahh. I'll work on it. RE: Will this pass the quality check and get uploaded? ( - Davy Jones - 09-24-2017 Btw, if you have trouble separating layers due to black in the sprites/backgrounds, there is always vSNES 2.91 https://www.smwcentral.net/?p=section&a=details&id=4590 It's a neat tool where you can import zsnes quicksaves (I guess snes9x too) and look through its data. Some features: - Disables ripple effects - Disables screentone - Disables mode 7 - Sprites blocking other sprites are removable in the scene viewer (mowgli symbol in the upper task bar of vSNES) - It has a tile/palette viewer, where you can rip for example enemies, sfx, playable characters, etc. without screenshotting them (doesn't work with every game) - Backgrounds and sprites are completely separatable, background colour is also changeable. - zsnes can't display the last 1 line of pixels in its engine, which is problematic for backgrounds. With vSNES and its scene viewer, you can see the whole thing. |