texture mapping error - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: General Ripping (https://www.vg-resource.com/forum-145.html) +--- Thread: texture mapping error (/thread-31814.html) |
texture mapping error - way2gomario - 10-20-2017 Hello there! I'm trying to rip some models from the Kuroko's Basketball 3DS games, but the texture mapping is screwed up on the body models and I can't figure it out. Any suggestions? RE: texture mapping error - AdelQ - 10-22-2017 So if you look at the mesh of the jersey and shorts, unlike the other meshes, there are two UV maps on that model. The UV map called "mesh_2_ch_body_00_uv0_id" is for the texture of the jersey number, and the next UV map down called "mesh_2_ch_body_00_uv1_id" is for the black and red jersey texture. RE: texture mapping error - way2gomario - 10-23-2017 Oh, so I’m guessing that the jersey texture is mistakenly being applied to the uv map of the jersey number? RE: texture mapping error - AdelQ - 10-27-2017 (10-23-2017, 05:46 AM)way2gomario Wrote: Oh, so I’m guessing that the jersey texture is mistakenly being applied to the uv map of the jersey number? Exactly. |