Red is Red - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: Red is Red (/thread-3196.html) |
Red is Red - Ragnarök - 12-16-2008 I was lurking at PT and was inspired by Pokemon Unity. Here's the sprite and creation method: RE: Red is Red - A.J. Nitro - 12-16-2008 When I saw the first frame, I thought it would be bad, until I found out it was you and saw the final frame. RE: Red is Red - Ragnarök - 12-16-2008 Thanks, man. I'm currently searching for a perfect pixel-to-inch ratio to use for v.2. I want Red's proportions to be life-like. RE: Red is Red - JarJar - 12-18-2008 Bumping because I am interested in how this will turn out. RE: Red is Red - Ragnarök - 12-18-2008 Human proportions don't convert well to pixels, and Bulbasaur's a bitch. I'll try my hand at Pikachu when not studying for finals :/ |