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Which ext for SADX & SA2 models? - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html) +---- Thread: Which ext for SADX & SA2 models? (/thread-32241.html) |
Which ext for SADX & SA2 models? - TheGmodNugget - 01-23-2018 Textures - Check Sounds - Check Models - Do u kno da extension. Short, Simple, Typed.. Im trying to find these model files but any documentation I look for usually are moot for me. (aka not enough info). Thanks! RE: Which ext for SADX & SA2 models? - josh98 - 01-23-2018 I think model files are in .prs. You'll need Prsdec, which'll give you .bin files from those. Pretty sure the .bin files are the model files. RE: Which ext for SADX & SA2 models? - TheGmodNugget - 01-23-2018 I'll give it a shot. I wish they were as simple as VALVE title files, everything in one area! RE: Which ext for SADX & SA2 models? - sonic65101 - 02-07-2018 Only Sonic Adventure 2's model files are stored in PRS files. The models in Sonic Adventure DX are actually stored as C-Structs in the game's executable and DLL files. I recommend you use the SAMDL program, part of Sonic Retro's SA Tools kit, to extract them. Here's a list of the model locations and addresses. Keep in mind that the list is incomplete, though. https://info.sonicretro.org/SCHG:Sonic_Adventure_DX:_PC/Model_Locations#Model_Locations |