Space Raep - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Games Development (https://www.vg-resource.com/forum-22.html) +----- Thread: Space Raep (/thread-3240.html) |
Space Raep - Colton - 12-21-2008 My other topic broke and when i click on it it says internet explorer cant find it everytime sooo... Space Raep... sounds like a porn game, but it's not. Trust me on that. The reason I spelled it as RAEP is because it's not the pedaphile definition, but the video game definition. You know, getting owned badly? Yeah. Anyway, this game has 4 modes at this moment, Arcade (get the highest score possible), 1P Deathmatch (play a deathmatch vs CPU's), Multiplayer Deathmatch (play a deathmatch against friends), and Ship Test (test your driving skills). Currently I'm working on implementing online play. Everything's running smoothly, with the exception of the fact that you're only able to play on a local connection right now... ugh. Okay, so some of you probably wanna download the game... yeah, that's the main reason of these forums. Well, got the latest download right here! http://www.mediafire.com/?gmmzzmtmqyu Help: The controls are pretty simple. You got your moving buttons, and a shooting button. Player one uses arrow keys to move and CTRL to shoot. Player two uses the numberpad. 8, 4, 2, 6 to move and / to shoot. Player three uses WASD to move and 1 to shoot. Player four uses mouse pointing to move and clicks the left button to shoot. On notifications such as 'Game Over' or 'Deathmatch Ended', press Enter. Press F9 at any time to take a snapshot. When the Player1 ship is alive, press F4 to get out of the mode. Have fun now. For more help, click on the link in my sig. Please excuse the inactivity there. RE: Space Raep - Colton - 12-21-2008 Bee you em pee. RE: Space Raep - Ninspriterx - 12-21-2008 Seems okay.. But about the "graphics." Everything seems to be pillowshaded. x_X RE: Space Raep - Colton - 12-21-2008 Wasn't intentional... I suck at shading. Should i make this 8-bit? RE: Space Raep - Ninspriterx - 12-21-2008 Your call, not mine. RE: Space Raep - Colton - 12-21-2008 Okay, I added the time limit to deathmatches. Next I plan to add elimation mode to the deathmatch as well. RE: Space Raep - Vanarus - 12-21-2008 Made with Game Maker hein? Not bad, I liked it! The script is really smooth, nice job! Although the enemie's should have a little more acurracy, they seem a little too "ramdom" I think... Also, why not use the normal movement type?Up arrow to accelerate and right and left arrows to change angle...Don't take me wrong, the movement is great but why don't add a option for people to choose movement type? (Altough, I agree it adds up some challenge) I suggest the same thing to the graphics, 8-bit would look really nice.However, why not add a graphics option too? Either way, nice game! I'll check later for the new content you add. RE: Space Raep - Colton - 12-21-2008 Well I'd like to keep the difficult movement, with no other option =) The computers seem to be fine about it lol. Seriously, they use the same exact movement type players do. Anyway, I'm planning on somehow making the computers a bit more accurate of things. I can do that. As for graphics, I'm not such a good shader, so 8-bit for now. Thanks for the compliments though =) As an update, I'm currently trying to program the online play! It's running smoothly!... except for the fact nobody can JOIN the sessions... They can create a session, but not join it. My scripting for both when the Create Session and Join Session get clicked on: CREATE SESSION CODING Wrote:mplay_session_mode(true) JOIN SESSION CODING Wrote:if mplay_session_find()>0 then {show_message("You will be joining the group, "+string(mplay_session_name(0))+"...");mplay_session_join(0,get_string("Your name please.",""))}If any other people skilled in Game Maker can find the flaw in that, please tell me. Thanks. RE: Space Raep - Vanarus - 12-22-2008 Well, I know some GML but not enough to help you with that... Either way, I got some ideas for you: 1-Decrease the number of lasers the player can shot.In Deathmatch, if you just go to the center and go in circles and shooting you pretty much destroy the others easily... 2-Add diferent shots.Like if the player gets the "A" (stands for Ammo) box, you start shoting, for example, three diferent angle shots instead of the normal one. 3-Why not create bosses?In Arcade mode it would be really interesting... Well, here's some suggestions! :p RE: Space Raep - Colton - 12-22-2008 1 and 3 I like. Thanks. RE: Space Raep - Colton - 12-24-2008 Bump. I got the online play working fine (with the exception that INGAME chat wont send messages to anyone). But the problem is... you seem to only be able to play on a local network (only people in the same building as you or something). Can anyone suggest any program things that extend the network or something? RE: Space Raep - Vanarus - 12-24-2008 Did you check/search/ask on Game Maker Community? If you search right I bet you can find the answer there for sure... RE: Space Raep - Colton - 12-24-2008 Well, about that. I made a thread. Next day I find it gets buried, so I bumped it, then someone fucking reports me and noone STILL replies to the topic... |