Sonic Rush Ripping Project - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Spriters Resource (https://www.vg-resource.com/forum-110.html) +---- Forum: Project Organization (https://www.vg-resource.com/forum-118.html) +---- Thread: Sonic Rush Ripping Project (/thread-32627.html) |
Sonic Rush Ripping Project - Cyndanera - 04-14-2018 Here is my sonic rush 1 ripping project. Ripped assets so far. act act2 banner bg bg2 narc [ ss_player_lz7 - haven't converted the model yet, don't know how to extract animations with model and export to fbx or something. z11_act_lz7 - zone 1 act 1 models and sprites and other data that I didn't include which is some controlled data files for jumping. ] Ripped assets - SR Assets RE: Sonic Rush Ripping Project - Superjustinbros - 04-17-2018 I’ll have to take a look at these later. Perhaps you could post some proof of concept images in the thread to show some of what has been done already? RE: Sonic Rush Ripping Project - Cyndanera - 04-18-2018 https://drive.google.com/open?id=1_V1gZsdgLLW8P-sFXL3aJhOKkh_tv7E8 Tails on the world map or bottom screen on level pre rendered sprite. |