Custom Koopa - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: Custom Koopa (/thread-3265.html) |
Custom Koopa - A.J. Nitro - 12-23-2008 Okay, which head placement is better? RE: Custom Koopa - KillerAslox - 12-23-2008 Left, looks more natural to me. RE: Custom Koopa - Previous - 12-23-2008 Definitely the left one. The right one has its head on his left shoulder rather than on the neck. The nose looks a bit too flat at the front. Also, something looks off about his feet, they seem to face slightly too far to the left. RE: Custom Koopa - Ridge Troopa - 12-26-2008 Left one. Outside of that issue, move the top of the nose down a pixel. Second, things might look better placed if you shifted everything above the feet up and to the right a bit. RE: Custom Koopa - A.J. Nitro - 12-26-2008 Oh, I wasn't planning on continuing this for a while, but I'll keep that in mind if I do. RE: Custom Koopa - CeeY - 12-26-2008 The shoes need to be a little smoother. RE: Custom Koopa - balladofwindfishes - 12-28-2008 those cheeks have some extreme depth to them, almost too much. I know Koopa's snout dips in like that, but the way you made it, it appears almost like there's a crater there |