Breath of fire IV Model and Texture Extraction help wanted [file and script included] - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html) +---- Thread: Breath of fire IV Model and Texture Extraction help wanted [file and script included] (/thread-32750.html) |
Breath of fire IV Model and Texture Extraction help wanted [file and script included] - squall789 - 05-05-2018 Hi Guys. Using the following script from Xentax that was made a few years back I was able to extract no-name files (no file extensions either) from an emi file. Here is a link to the emi file and to the files extracted from it. https://mega.nz/#F!RxNSQACC!hG4142CrfNfyD7n52HZhcQ Here is the mex/quickbms script. Code: # MexScript for EMI files from Breath Of Fire 4 Its an old script and I'm not good at this sort of thing, so there might be a way to get file extensions and filenames that I don't know of. I tried PSXPrev on the files, and it says its found 3 models but nothing shows up, and it says there are a few textures, but they're just kind of junk and swizzled, so things might still be a bit compressed. I'd really appreciate if someone could help take this apart, I really want to extract the 3D models and textures for the environments and then retexture them with more modern textures for fun. Thankyou to anyone who can help. |