Help to rip models - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html) +---- Thread: Help to rip models (/thread-33067.html) |
Help to rip models - luffymych - 06-21-2018 Help me plsz RE: Ripping models from Sword Art Online: Integral Factor or sao:black swordsman? - KurainoOni - 06-21-2018 While I don't know about the chinese SAO game( black swordsman), Integral Factor seems to be one of the simpler cases, where it is a Unity game. So you can use Unity Studio with the files. You may need to use the extract function of Unity Studio first, then you can open the Cache files either directly or use the open folder option. RE: Ripping models from Sword Art Online: Integral Factor or sao:black swordsman? - luffymych - 06-21-2018 (06-21-2018, 06:22 AM)KurainoOni Wrote: While I don't know about the chinese SAO game( black swordsman), Integral Factor seems to be one of the simpler cases, where it is a Unity game. it's working, thank you |