Ripping models from sao:black swordman wrong textures - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html) +---- Thread: Ripping models from sao:black swordman wrong textures (/thread-33138.html) |
Ripping models from sao:black swordman wrong textures - luffymych - 06-29-2018 help to ripping sao:black swordman when i ripping models from sao:black swordman i got texture like this. both assetstudio and ninjaripper i want texture like this. thank you for helping. ps. sorry my bad english. RE: Ripping models from sao:black swordman wrong textures - Ecelon - 06-29-2018 XNVIEW... "Image>Remove Alpha Channel" <<< Diffuse Map CTRL+SHIFT+S CTRL+Z XNVIEW... "Image>Extract Channel>Alpha" <<< Spec Map CTRL+SHIFT+S YEAH BOI, I reelly is that FABOL-USSSSS BISH! RE: Ripping models from sao:black swordman wrong textures - luffymych - 06-30-2018 (06-29-2018, 10:35 AM)Ecelon Wrote: Wow so awesome , thank you bro !!!! |