Princess maker refine (help required) - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Spriters Resource (https://www.vg-resource.com/forum-110.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-114.html) +---- Thread: Princess maker refine (help required) (/thread-34501.html) |
Princess maker refine (help required) - TSCOCT - 10-22-2018 First of all, excuse me for my broken english. Second, i recently decided to rip some graphics from Princess maker refine (i've heard it's somewhat complicated) and, i've actually made some progress in this I used HEX editor to extract data from files listed below. this is what i've got so far: mk17_04.maa i guess, this is a alpha mask for one of daughter's sprites from 17 years (darker colors mean less value of alpha, i think) also, it's mirrored vertically, for some reason e3_03m.maa alpha mask for warrior, i think so, i guessing that these files: are alpha masks. so, i don' have idea, where palettes are stored. I think they are here: but i'm not sure. Can anyone suggest me methods of extracting palette for sprites? UPDATE! Accidentally put pm_big.data in pascalABC and found some "IHDR" written everywhere! after some googleing, it turned out to be chunks (or something) for png files! |