XBOX 360 Models and texture conversion - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html) +---- Thread: XBOX 360 Models and texture conversion (/thread-34639.html) |
XBOX 360 Models and texture conversion - Smakkohooves - 11-13-2018 I actually try to rip models from a xbox 360 game, but im stuck with a bunch of unown files.... These are the file format: .XFD .XFT .XNM .XTD I'm stuck here just looking at this files, no one knows what they are. *Update* I found something here, but im too noob to understand what i have to do.... https://translate.googleusercontent.com/translate_c?depth=1&nv=1&rurl=translate.google.it&sp=nmt4&tl=en&u=http://gtamodding.ru/wiki/RSC&xid=17259,15700023,15700122,15700124,15700149,15700186,15700190,15700201&usg=ALkJrhiyNcCLtHRjpuWsaL2_V8X7GkvawQ RE: XBOX 360 Models and texture conversion - Smakkohooves - 11-18-2018 I just found this: The textures are DDS in an xtd texture package file. I hope to find out something about that. Someone is talking about .XDR as model file.... RE: XBOX 360 Models and texture conversion - Resistiv - 11-18-2018 Could you send in some of the files? RE: XBOX 360 Models and texture conversion - Smakkohooves - 11-19-2018 (11-18-2018, 11:13 AM)Resistiv Wrote: Could you send in some of the files? Sure, I put few files here:RDR Samplefile.rar RE: XBOX 360 Models and texture conversion - Resistiv - 11-19-2018 Looking at the files, they all seem to be in some sort of "RSC" archive, but I've no way of extracting from them. I tried several different .xtd viewers (mostly ones pertaining to GTA IV) and RSC extractors, but I can't seem to find anything that will work... RE: XBOX 360 Models and texture conversion - Smakkohooves - 11-25-2018 These are all the files i foun related to the model I want to estract: 360 - Wreck model If someone can help me... |