Need help with extracting models from Azumanga Donjara Daiou for the PSX - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html) +---- Thread: Need help with extracting models from Azumanga Donjara Daiou for the PSX (/thread-34690.html) |
Need help with extracting models from Azumanga Donjara Daiou for the PSX - MKdm - 11-24-2018 Hey, guys. I really need help. There's this game that has all the casts of Azumanga Daioh. They look like this. I wanted to extract them and use them as models to put in 3D animation programs like Blender and such, but it wasn't easy as I expected to be. I had to search a lot of times and most of them confused me or got me nowhere. I'm not that smart with all this PSX technology except the fact that I learned that Playstation games have no z-depth or buffer I think. (Or is it the other way around?) I tried jPSXdec, but it only ripped the textures and the sprites like the ones I saw on the Spriters Resource, but sadly not these. | v I'm using Retroarch as an emulator and I have the game as bin. and iso. files. Can someone help me find the solution to this, please? Thanks. RE: Need help with extracting models from Azumanga Donjara Daiou for the PSX - MKdm - 07-29-2019 Hey guys. I'm still waiting for some answers. Maybe it's because it's almost impossible to extract models from specific games? |