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Majora's Mask Overworld - GBC Style - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Creativity (https://www.vg-resource.com/forum-126.html) +--- Forum: Custom Sprites / Pixel Art (https://www.vg-resource.com/forum-127.html) +--- Thread: Majora's Mask Overworld - GBC Style (/thread-34711.html) |
Majora's Mask Overworld - GBC Style - -Bwar- - 11-30-2018 Hey there, been a long while since I've been here but I wanted to get some feedback on a side project I've been working on a little bit in my spare time I recreated the overworld in Majora's Mask in the style of the Oracle games with the grid map system it uses. I tried to make sure every area had some justice to it, some more than others. I created some custom assets for the map including the Gossip Stones, Lily Pads, and the Astral Observatory. I added a few flourishes here and there on the map as well to give it a little life. I tried to follow the rules of the GBC overworld limits, including the amount of map space I could use, tiles exiting onto other open tiles, etc. Anyone got any feedback on what I can improve? I would like to try and submit this but I want to make sure it's worth it beforehand. ![]() RE: Majora's Mask Overworld - GBC Style - Ton - 11-30-2018 Wow, this is really neat. RE: Majora's Mask Overworld - GBC Style - SmithyGCN - 12-05-2018 Not bad, but feels a might cramped. RE: Majora's Mask Overworld - GBC Style - Grounder - 12-08-2018 Very impressive! |