Textures don't look good as expected (BrawlBox) - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html) +---- Thread: Textures don't look good as expected (BrawlBox) (/thread-34797.html) |
Textures don't look good as expected (BrawlBox) - Vittoriohp - 12-15-2018 Hi guys, I'm new to model ripping and here's what happened: So i was ripping a model from New Super Mario Bros Wii and after i exported the model as a DAE file on BrawlBox, i re-exported it in Blender because the textures weren't showing in other model editing programs. After i did that, the results weren't as expected. How can i fix it? Thanks RE: Textures don't look good as expected (BrawlBox) - Demonslayerx8 - 12-17-2018 iirc, they mostly relied on materials clamping/mirrored for the textures, along with scaling them via material data too. |