My Lucario - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: My Lucario (/thread-3488.html) |
My Lucario - cloudsnapper - 01-01-2009 Well, originally, this was for the SSBI project Med created, but he said it was bad and rejected me lol. . Anyway, I need some cnc on this to see if I can improve just for fun cuz I made it and now I got nowhere to go xD. RE: My Lucario - Devicho - 01-01-2009 First off, you have way too many colors. Cut down the amount you're using. Also, the shading on the arm and head doesn't match up with the shading on the rest of the body. RE: My Lucario - Chdonga - 01-01-2009 The colors make him look too shiny and I think his feet are too big. RE: My Lucario - Rakia - 01-01-2009 It looks like you placed a bunch of random gradients... RE: My Lucario - cloudsnapper - 01-01-2009 Lol this is my new one cnc on this. RE: My Lucario - Ninspriterx - 01-01-2009 Seems cool. A bit dark though. You're making it hard on yourself using so many shades. RE: My Lucario - Ngamer01 - 01-01-2009 http://bulbapedia.bulbagarden.net/wiki/Image:Lucario_Brawl.jpg It helps to use references when spriting a character in a certain style. RE: My Lucario - triptych - 01-01-2009 why do both of those just look like you scaled it down and then outlined it ????? |