Extra Textures Problem In Ripping Nintendo Switch Games - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html) +---- Thread: Extra Textures Problem In Ripping Nintendo Switch Games (/thread-35319.html) |
Extra Textures Problem In Ripping Nintendo Switch Games - MrEmerald2006 - 03-27-2019 So i tried to rip BFRES models from Captain Toad Treasure Tracker and Super Mario Odyssey. After Ripping The BNTX file that contains textures i got alb, spc and nrm textures in .dds files. So i used my Paint.net to turn .dds into .png files. But i was able to rip only alb files. In spc and nrm files i got an error So what should i do? Maybe I Need Special Application Please Help Me! -Sorry For Grammar Mistakes Im Russian RE: Extra Textures Problem In Ripping Nintendo Switch Games - LukeWarnut - 03-27-2019 This tool should fix your problem. https://github.com/KillzXGaming/Switch-Toolbox/releases I find it to be better and easier to use. You can convert BTNX (and other formats of textures the Switch uses) to PNG with one application. Hope this helps. RE: Extra Textures Problem In Ripping Nintendo Switch Games - MrEmerald2006 - 03-27-2019 Thank you so much! |