Shining Nikki - Android Ripping Help - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html) +---- Thread: Shining Nikki - Android Ripping Help (/thread-36158.html) |
Shining Nikki - Android Ripping Help - seylum - 10-01-2019 Hello! So I've been trying and somewhat successfully to rip the 3D models from the Android mobile game Shining Nikki. After a lot of trial and error I was able to get the method using Nox and NinjaRipper to work, however, it rips everything into tons of different meshes and textures rather than one mesh for a hair or dress, for example. The other night I tried to do the method that extracts that OBB from the emulator to zip and then unzip to use in AssetStudio, however, when I load the asset folder up there's no meshes at all, just miscellaneous things from the game like icons and menus and such. Can someone please tell me what I might be missing or doing wrong when trying to get these models? I've been ripping my hair out trying to do it myself (it's also my first time ripping. ) and it's just time I asked for some assistance, lol. Thank you in advance! RE: Shining Nikki - Android Ripping Help - Haussenkraft - 10-08-2019 If it's not in the obb then it's probably in the android folder after being downloaded from the server RE: Shining Nikki - Android Ripping Help - Makoto - 10-09-2019 downlaod an apk, it should eba rounf a gb open the obb folder browse trough folders until you find a lot of tga files open them in hxd and elete the 7 bytes from the start now asset studio reads them the meshes are a lot and split so naturally there will be lot of hair and diferent dresses, accessories and so on |