Dengeki Bunko Crossing Void Model Ripping - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html) +---- Thread: Dengeki Bunko Crossing Void Model Ripping (/thread-36305.html) |
Dengeki Bunko Crossing Void Model Ripping - IzayaOrihara - 11-07-2019 Hi, I recently rooted my Android device to access the files of Crossing Void, in attempts of grabbing a couple of models from it. I managed to get the texture files extracted, but I'm stumped on the model file. I'm fairly new to this type of thing (I've been going off of common sense, really) so I'd like to ask a few things. First, I opened the "izaya" file (located in the izaya folder of the character folder in emote) in UnityStudio, and the TextAsset's preview only said "PSB." I tried using FreeMote, but didn't get far with it. Decompiling it to a json file shows that the id is listed as "motion," but from what I'm assuming these files have both models and motions built in? Is there something I'm missing? Do I need any other files? I'll post any files if requested, I'd just like to know if it's something simple before throwing all the files here. (lol) (Edit: Ah, just realized the model forums are for 3D models... I didn't think this belonged on the sprites forums, but if so, I'll repost there.) |