A.J.'s Customs - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: A.J.'s Customs (/thread-3641.html) Pages:
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A.J.'s Customs - A.J. Nitro - 01-10-2009 Toad from the Mario Cartoon that is! RE: Towed - CeeY - 01-10-2009 Get rid of the sel-out between the top and bottom half of the mushroom hat. It is not Acting as AA, It just makes the sprite look jagged. Use some hue shifting especially with the red and blue, and some of the shades can you a little more contrast. So far Im loving the concept, and the lineart. The colors just need some work. RE: Towed - LilGrim1991 - 01-10-2009 yeah, a tiny bit of hue shifting would be nice, but its good so far. RE: Towed - Lemon - 01-10-2009 Wow! That really resembles Toad from the cartoon! Have you considered doing the others? RE: Towed - A.J. Nitro - 01-10-2009 Just Toad for now. I wasn't really thinking about the rest. RE: Towed - Chris2Balls [:B] - 01-10-2009 His jacket and the left arm aren't right; the left arm sticks out to much if you consider his pose, and there is too much jacket on the left side in my opinion. Carry on the good work RE: Towed - A.J. Nitro - 01-26-2009 Posting due to update. RE: Towed - LilGrim1991 - 01-26-2009 That's awesome man, but you made the same mistake I made last week, when the right leg is up and the left leg is down, the right hand is down and the left hand is up. If you don't get what I mean, look at your own limbs when you walk and than look at your animation. Pretty fluid though, gj. RE: Towed - A.J. Nitro - 01-26-2009 (01-26-2009, 04:23 PM)LilGrim1991 Wrote: That's awesome man, but you made the same mistake I made last week, when the right leg is up and the left leg is down, the right hand is down and the left hand is up. If you don't get what I mean, look at your own limbs when you walk and than look at your animation. Can you be more specific? RE: Towed - Wes - 01-26-2009 I think what he means is that you made the arms swing incorrectly. When people walk, naturally their arms swing opposite their legs. As in, when the right foot is forward, the left arm is forward, and vice versa. Your animation has the arms swinging in sync witht he legs, which just looks awkward. RE: Towed - A.J. Nitro - 01-26-2009 Oh I didn't think that mattered, but I can fix that no problem. Edit: like this? RE: Towed - Wes - 01-26-2009 Yes, that looks a lot more natural. RE: A.J.'s Customs - A.J. Nitro - 01-27-2009 Ya I edited the title. What do you guys think of this? RE: A.J.'s Customs - Ton - 01-27-2009 Great! RE: A.J.'s Customs - King of Bad Posters - 01-27-2009 This is why you are the epic shyguy awesome sprites!! |