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Holdover sprites + other games on same engine - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Spriters Resource (https://www.vg-resource.com/forum-110.html) +---- Forum: Feedback / Showreel (https://www.vg-resource.com/forum-122.html) +---- Thread: Holdover sprites + other games on same engine (/thread-36615.html) |
Holdover sprites + other games on same engine - TSCOCT - 01-30-2020 i've recently discovered that holdover and a bunch of other games(like hakoniwa explorer) are made in not very popular japanese game making tool called "hot soup proccessor" and apparently it's already has a decompiler which can decode exe's made in this game making tool, that's how i ripped sprites from holdover. decompiler+ other tools: 1) https://github.com/gocha/spihsp 2) https://github.com/YSRKEN/HSP-Decompiler there's some examples of ripped sprites i guess: holdover
![]() ![]() hakoniwa explorerhttps: ![]() ![]() ![]() if you are interesd in holdover sprites: https://www.spriters-resource.com/pc_computer/holdover/ |