PS2/NDS Kim Possible model ripping? - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html) +---- Thread: PS2/NDS Kim Possible model ripping? (/thread-36743.html) |
PS2/NDS Kim Possible model ripping? - Speems - 03-01-2020 Ayo, I'm currently making a Kim Possible mod for Sonic Mania, and one of the things I have to do is replace the Sonic model in the Special Stage with one of Kim. I've tried all the tools I have (Console Tool, MKDS Editor, PCSX2,) but nothing works. Either the model from the DS games (Kimmunicator and Global Gemini) or PS2 game (What's the Switch) will do, although I'm kinda in a hurry with my patience. All I need is a way to do it with the roms I have. Thanks in advance! RE: PS2/NDS Kim Possible model ripping? - SpongeBat1 - 03-05-2020 Is it an A2M file? I tried a QuickBMS script for those but it didn't work. Not like it matters, the other users aren't going to help you unless it involves Nintendo. RE: PS2/NDS Kim Possible model ripping? - Speems - 03-07-2020 There's two A2M files named KIM in the root and padding folders of the PS2 iso. The only files I can properly load are the BIK files with VLC but they're just cutscenes. Nothing else can be loaded, not even in Dragon Unpacker, and it WORKED with the Ghostbusters PS2 ISO (I was able to dump the voice clips as MP3 files using the same program). |