Smooth a Ripped JPCSP Model Problem - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html) +---- Thread: Smooth a Ripped JPCSP Model Problem (/thread-36825.html) |
Smooth a Ripped JPCSP Model Problem - MaiconRastaman - 03-16-2020 I have models that I extract from an emulator JPCSP, I want to make a project in GTA SA rigging this skins for use, but I'm having problems. I export the OBJ scene from the emulator and import it into 3ds max and delete the objects until I get what I need, the problem is that when I apply the smooth, it doesn't get completely smooth. What to do? For your to know what I'm talking about, see the picture. Photo 2 i tested apply smooth group 1 and auto smooth in OBJ model, but this is not smooth completely Photo 3 is another downloaded model extracted from JPCSP by another guy of the same game, this is the result i want obtain, a correct smooth. (The game is The Warriors) I put a link for download my export OBJ for yours to help me solve this... it is very important for me! http://www.mediafire.com/file/z77opnrxdy573zv/export.obj/file Thanks in advance! |