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Egg-O-Matic T.A.T.T Spritesheet - Printable Version

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+--- Thread: Egg-O-Matic T.A.T.T Spritesheet (/thread-37037.html)



Egg-O-Matic T.A.T.T Spritesheet - Fred03 - 04-23-2020

I'm posting this so you guys can tell me what to improve.  Last version, a fellow spriter told me how to improve on the main body's shading.  Since i got the main shading done, i made a few other small improvements, since the body changed.  So, what do you guys think, and where else can i improve on this one?


RE: Egg-O-Matic T.A.T.T Spritesheet - SmithyGCN - 04-24-2020

Try making the shading borders curve to the shape of the craft. It's round, so the shading should be rounded.


RE: Egg-O-Matic T.A.T.T Spritesheet - Fred03 - 04-26-2020

(04-24-2020, 04:58 PM)SmithyGCN Wrote: Try making the shading borders curve to the shape of the craft. It's round, so the shading should be rounded.
Ah, i see.  It IS an oval hovercraft after all, as shown in AOSTH.


RE: Egg-O-Matic T.A.T.T Spritesheet - SmithyGCN - 04-27-2020

It's nice that you are using dithering, though, so that's not bad. It's not a bad start, you just needed some direction.