Reimport a .prefab into his .dat (PC building simulator) - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: General Ripping (https://www.vg-resource.com/forum-145.html) +--- Thread: Reimport a .prefab into his .dat (PC building simulator) (/thread-37264.html) |
Reimport a .prefab into his .dat (PC building simulator) - Rulesless - 06-04-2020 So I've extracted "unnamed asset-resources.assets-302739.dat" from PC Building Simulator with Asset Bundle Extractor but only is editable in hex. Then I've extacted all the game with uTinyRipper, obtaining editable I2Languages.prefab with text editor. Now how I can reimport the modded file? If I try build with Unity Engine I get error (with all commercial titles, I think this is normal), but I don't find any other solution. Thanks |