Ripping Sprite's from Castle crasher's - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: General Ripping (https://www.vg-resource.com/forum-145.html) +--- Thread: Ripping Sprite's from Castle crasher's (/thread-37522.html) |
Ripping Sprite's from Castle crasher's - dald22 - 07-14-2020 I've been trying to find out how to rip the sprites of this game for the life of me but all i've found out is turning the .pak into a .zip and extracting itĀ gives you a .NREC file that I don't know how to open RE: Ripping Sprite's from Castle crasher's - JonathanJoestar - 07-14-2020 Quote:Hi, you can extract Castle Crashers 2.7 source SWFs from .NREC files using QuickBMS with the Castle Defenders script (link under My Scripts on QuickBMS page). Here's a link to the extracted SWFs from the game and level directories. Just extract the zip and open the SWFs with a Flash decompiler such as JPEXS Free Flash Decompiler and you will be able to view and export all contents of the SWFs in both vector and raster formats. Proof: Screen 1, Screen 2, Screen 3, Screen 4 From: https://forum.xentax.com/viewtopic.php?t=4016 Just go there and you can download the tools yourself to extract it. |