Bakugan Battle Brawlers (.bin .par) - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html) +---- Thread: Bakugan Battle Brawlers (.bin .par) (/thread-37657.html) |
Bakugan Battle Brawlers (.bin .par) - andreelikesplantsvszombies - 08-05-2020 https://anonymousfiles.io/YtprzYmG/ The .par files are supposedly in a .bin file (which supposed to have the files for the model, textures, animations, uvs, and etc.) and I can't find any tool that works with the .bin and .par formats used in this game. If you had worked with converting model formats into readable data before, please make a tool that works with these files. RE: Bakugan Battle Brawlers (.bin .par) - testingscript64 - 10-03-2020 I'm also trying to extract the models from Bakugan Battle Brawlers. I have a .bin and .arc file ("d00") from the PS3 version and multiple .bin files ("d00", "d01", "d02") from the Wii version. I saw another post with someone using Ninja Ripper to obtain specific models. I don't want to go through the entire emulation process with either version, so I want to know how to do this without using a runtime solution. |