Syberia (JPEG/PNG to SYJ conversion) - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Textures Resource (https://www.vg-resource.com/forum-113.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-117.html) +---- Thread: Syberia (JPEG/PNG to SYJ conversion) (/thread-37790.html) |
Syberia (JPEG/PNG to SYJ conversion) - ExDuelist - 08-29-2020 Hi there, i'm working on a graphical mod for this game which AI upscales its prerendered backgrounds. Example: http://www.framecompare.com/image-compare/screenshotcomparison/7YDWPNNX I managed to convert SYJ format to JPEG or PNG, but i don't know how to convert it back to SYJ, do you know any program capable of doing it? Thanks in advance. RE: Syberia (JPEG/PNG to SYJ conversion) - art-kandy - 04-24-2022 (08-29-2020, 06:35 PM)ExDuelist Wrote: Hi there, i'm working on a graphical mod for this game which AI upscales its prerendered backgrounds. Hi. Sorry for a late reply, just found this question in a Google search (I'm also interested in Syberia resource extraction for translation purposes). As I see you just could remove first 10 bytes of JPG file (0xFF, 0xD8, 0xFF, 0xE0, 0x00, 0x10, 0x4A, 0x46, 0x49, 0x46) and rename it to *.syj file, and it'll be valid for Syberia. P.S.: it'll be great if you finish your AI upscale mod!!! |