Mr. Dark from Rayman 1 - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: Mr. Dark from Rayman 1 (/thread-3824.html) |
Mr. Dark from Rayman 1 - HyperSonic92 - 01-20-2009 I'll add more soon details and stuff soon. C+C? RE: Mr. Dark from Rayman 1 - Chdonga - 01-20-2009 So far all I can say is the hat is un(der?)shaded RE: Mr. Dark from Rayman 1 - Skyraven - 01-20-2009 (01-20-2009, 06:14 PM)Chdonga Wrote: So far all I can say is the hat is un(der?)shadedhe said it was a WIP. though i dont like the line art on the hat RE: Mr. Dark from Rayman 1 - HyperSonic92 - 01-20-2009 Added hand, eyes, more shading, the ball things on the hat, and edited the hat outline a little RE: Mr. Dark from Rayman 1 - waluigi fan bros - 01-21-2009 looks better now RE: Mr. Dark from Rayman 1 - Chris2Balls [:B] - 01-21-2009 Well... I think you need to work on the folds, referencing closely to the image and recreating it in a more accurate way (this requires practice, so it'll come over time). It might help if you used a bigger reference I believe, as you've lost a lot of quality when shrinking the picture. I suggest you think more about how the light lands on the character (where it comes from, its intensity, the fabric on which it lands). That's all I can say to help you. I'll be looking for an update! RE: Mr. Dark from Rayman 1 - HyperSonic92 - 01-21-2009 (01-21-2009, 04:16 PM)Chris2Balls [:B] Wrote: Well... I think you need to work on the folds, referencing closely to the image and recreating it in a more accurate way (this requires practice, so it'll come over time). It might help if you used a bigger reference I believe, as you've lost a lot of quality when shrinking the picture. I suggest you think more about how the light lands on the character (where it comes from, its intensity, the fabric on which it lands). That's all I can say to help you.I shrunk it for a size reference. I'll find a bigger picture for detail reference |