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Ripping textures from Unity - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: General Ripping (https://www.vg-resource.com/forum-145.html) +--- Thread: Ripping textures from Unity (/thread-38562.html) |
Ripping textures from Unity - Sirlee41 - 01-22-2021 Hey guys, ive just found out that ripping game models is quite interesting; and I am able to rip desired models from My time at Portia (pc, Unity) in just around 30 mins by following the tut using AssetstudioGUI. However, I could only export the mesh/model itself without any texture files; for some models, I could get the textures by searching the mesh name but not all of them. So i am wondering if there is anyway to quickly check which texture file is used by the mesh or do I have to look for them by comparing ingame pic and texture file manually? ?? RE: Ripping textures from Unity - fajnygosciu1234 - 07-26-2021 filter export texture2d and use blender to apply the textures |