[TUTORIAL] Convert Wii BRSEQ files to WAV - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: General Ripping (https://www.vg-resource.com/forum-145.html) +--- Thread: [TUTORIAL] Convert Wii BRSEQ files to WAV (/thread-38733.html) |
[TUTORIAL] Convert Wii BRSEQ files to WAV - Alex12321 - 02-26-2021 Some BRSAR sound files do not contain full music tracks. Instead, they contain many sound files as well as a BRSEQ file. A BRSEQ file is like a MIDI file. I came across this realization when I was trying to extract background music from Family Go-Kart Racing. This might not work for you but here is what I did: Software Used (Windows Only): Extracted the files from the Family Go-Kart Racing.WAD using ShowMiiWads 1.4 (How to extract Wii WADs) Extracted the files from 00000005.app, this file contains all of the assets used in a WAD.
Located the okiraku.brsar file and imported it into VGMTrans.
Extracted the MIDI and SoundFont files for every track.
Used FluidSynth to convert the MIDI + SoundFont to a WAV file using this command: "fluidsynth.exe" -ni "soundfount.sf2" "midi.mid" -F "output.wav" -r 44100 Some of the MIDI files didn't work and I have no idea why.
Hopefully, this works for you. If I didn't explain anything properly then please PM me so I can fix it. If you have any issues then don't be afraid to PM me!
RE: [TUTORIAL] Convert Wii BRSEQ files to WAV - Trippz - 12-02-2023 How exactly do I use that command? When I type it in it says "Unknown command: fluidsynth.exe (try help)" Any suggestions? Thanks |