Cookie Run Ovenbreak's .bank files. - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Sounds Resource (https://www.vg-resource.com/forum-112.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-116.html) +---- Thread: Cookie Run Ovenbreak's .bank files. (/thread-38819.html) |
Cookie Run Ovenbreak's .bank files. - RiffOsci - 03-31-2021 So here's something I discovered some days ago, the bank file "MasterBank.strings.bank" is the only file that has half of the game's sounds and music inside. According to the garbage text, it says: Ambience .assets C K .assets har_Pet .assets FriendShip .assets Init .assets M asterBank . assets strings emories_Island_Cookie0 0 19 .assets 20 .assets 107 .assets inigame .assets usic_Streams .assets _200 330 .assets 420 .assets PlatformAndObstacles .assets Result .assets SoundEff_ Common .assets UI .assets Tutorial .assets hbc .assets I use VGMToolBox and selected the Advanced Cutter Tool then the Riff Style Header in the Presents option (Misc. Tools, Extraction tools, and then generic.) to view this, it makes a .wav file for some reasons. Problem is, whenever I tried swapping the filename from .wav to .bank ( From VGMToolBox) and then extract it, it won't work. I even tried .fsb, nothing. Can someone help me through this with tips and tutorials? I need to gain access to the .midi files. (Yes, they're encrypted, but SimonTime made a decryption tool for the case.) To help, even more, I added an attachment for the bank file I was talking about earlier. RE: Cookie Run Ovenbreak's .bank files. - RiffOsci - 04-21-2021 Bump Still no answer... |