The VG Resource
Detective Conan models, What's the most accessible format to upload them in? - Printable Version

+- The VG Resource (https://www.vg-resource.com)
+-- Forum: The Resources (https://www.vg-resource.com/forum-109.html)
+--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html)
+---- Forum: Project Organization (https://www.vg-resource.com/forum-119.html)
+---- Thread: Detective Conan models, What's the most accessible format to upload them in? (/thread-39052.html)



Detective Conan models, What's the most accessible format to upload them in? - androidturret - 05-02-2021

I've ported the models of the main cast from the wii game Case Close Mirapolis Case into blender and the rig's are intact and working from the port. 

What I want to know is what the best file type to upload these as since currently I have the exported psk file with textures and animations but also it's working in blender and I can export it as other types for free use.

(Friend wanted me to fix the lack of Detective Conan characters in vrchat so I figured I'd help with the lack of models from the game here at the same time.)[Image: unknown.png]


RE: Detective Conan models, What's the most accessible format to upload them in? - Makoto - 05-05-2021

why psk format? if you can, since it sounds like UE format, export as GLTF, then to dae or fbx to keep the rig intact. The gltf models have better normals compared to psk and can also keep vertex colors and additional uvs