Disney Mirrorverse Ripping - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Project Organization (https://www.vg-resource.com/forum-119.html) +---- Thread: Disney Mirrorverse Ripping (/thread-40554.html) Pages:
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Disney Mirrorverse Ripping - BlastoiseTheVGRipper - 04-26-2022 Hello this is a model ripping thread for a new Disney game called Disney Mirrorverse, it runs on the Unity Engine. The game is pretty much going to release in June 2022, but many users got the game way earlier in April as a pre-release (I hope this isn't against the rules) So I believe the models can be easily ripped. (They are probably going to be pretty high-poly, as the game's apk file is like 1.2Gigabytes) I am going to get some ripped, and show them off here. Here is Stitch. The model is rigged with the gun included. Woody in the future. RE: Disney Mirrorverse Ripping - BlastoiseTheVGRipper - 04-28-2022 Since the game will release on June 2022, the model rips will not be uploaded to the site. For the meantime, I will keep them on my PC until the game officially gets released. RE: Disney Mirrorverse Ripping - BlastoiseTheVGRipper - 06-23-2022 The game just released, now it is the good time to rip them. I will be providing the model files here, they are in a .zip file (They are .assetbundle files, and you need AssetStudio to rip them) https://www.mediafire.com/file/agrw4a806psgvvp/Disney's+Mirrorverse+Models.zip/file RE: Disney Mirrorverse Ripping - Gothic_Luigi - 07-13-2022 Hi Nidoking, I want to help to ripping assets of the game. i was thinking extract sulivan and lightyear RE: Disney Mirrorverse Ripping - BlastoiseTheVGRipper - 08-15-2022 (07-13-2022, 08:37 PM)Gothic_Luigi Wrote: Hi Nidoking, I want to help to ripping assets of the game. i was thinking extract sulivan and lightyear Basically what you need is AssetStudio, since the game uses the Unity Engine. Also the assets for the game, can be found easily in the .apk I recommend exporting the animator of the model, since it will include all of the bones and it will be rigged. And then use Noesis to export the model to .dae, also you may have to fix the textures inside of Blender so they will properly show up. RE: Disney Mirrorverse Ripping - Ains - 08-20-2022 Hello, I have ripping assets of Mirrorverse with the 3d models, but I have a problems... The animation is not good, the model's animation feel like a wind. Only the cape, the hat and the weapon but not the character itself. You have a solution ? Please RE: Disney Mirrorverse Ripping - Gothic_Luigi - 08-22-2022 i have extracted Jack Sparrow 3d model for a mod of multiversus. Enjoy it! Previous image https://imgur.com/a/dzFrwlB Download (safe, no virus) https://cdn.discordapp.com/attachments/988865369408147526/1011402370602778644/Jack_Sparrow.zip RE: Disney Mirrorverse Ripping - Gothic_Luigi - 08-23-2022 I have extracted zurg for a other mod of multiversus, lod included. Previous image: Download link (safe, no virus): https://cdn.discordapp.com/attachments/988865369408147526/1011656812757524501/Zurg.zip RE: Disney Mirrorverse Ripping - Gothic_Luigi - 08-23-2022 also, i extract mr. incredible previous image download(safe, no virus) https://cdn.discordapp.com/attachments/988865369408147526/1011735172720373840/Mr_Incredible.zip RE: Disney Mirrorverse Ripping - BlastoiseTheVGRipper - 08-27-2022 (08-23-2022, 03:42 PM)Gothic_Luigi Wrote: also, i extract mr. incredible Nice to see that the game is easy to extract from, I wouldn't be surprised if most of the models get ripped in a week or two. RE: Disney Mirrorverse Ripping - Hornedpariah - 07-11-2023 Hey I'm very green to all this. I'm an artist currently learning Zbrush. Is there a guide to extracting a model from mirrorverse? I'd love to get the Parr family RE: Disney Mirrorverse Ripping - BlastoiseTheVGRipper - 07-21-2023 (07-11-2023, 01:02 PM)Hornedpariah Wrote: Hey I'm very green to all this. I'm an artist currently learning Zbrush. Is there a guide to extracting a model from mirrorverse? I'd love to get the Parr family The game uses the Unity engine, you need to extract the files straight from the .apk by renaming the .apk to a .zip file and you will need to get the assets folder and put it somewhere on your desktop and then get AssetStudio to rip the models with their armature. RE: Disney Mirrorverse Ripping - Hornedpariah - 07-29-2023 (07-21-2023, 05:49 PM)BlastoiseTheVGRipper Wrote:(07-11-2023, 01:02 PM)Hornedpariah Wrote: Hey I'm very green to all this. I'm an artist currently learning Zbrush. Is there a guide to extracting a model from mirrorverse? I'd love to get the Parr family i pointed the Assetstudio to the assets folder and i keep getting this error: Unable to load object Assets CAB-97895b1533c5ffa8e5d37930a3155e86 Path C:\Users\horne\Downloads\Disney Mirrorverse_6.0.1_apkcombo.com\assets\assetpack\aladdin_001_odr\alad din_001.assetbundle Type Shader PathlD -9057030413560698077 System.lO.EndOfStreamException: Unable to read beyond the end of the stream. at System.lO.BinaryReader.lnternalRead(lnt32 numBytes) at AssetStudio.EndianBinaryReader.Readlnt320 in C:\projects\assetstudio\AssetStudio\EndianBinaryReader.cs:line 42 at AssetStudio.VectorParameter..ctor(BinaryReader reader) in C:\projects\assetstudio\AssetStudio\Classes\Shader.cs:line 326 at AssetStudio.StructParameter..ctor(BinaryReader reader) in C:\projects\assetstudio\AssetStudio\Classes\Shader.cs:line 34 at AssetStudio.ConstantBuffer..ctor(ObjectReader reader) in C:\projects\assetstudio\AssetStudio\Classes\Shader.cs:line 424 at AssetStudio.SerializedProgramParameters..ctor(ObjectReader reader) in C:\projects\assetstudio\AssetStudio\Classes\Shader.cs:line 537 at AssetStudio.SerializedProgram..ctor(ObjectReader reader) in C:\projects\assetstudio\AssetStudio\Classes\Shader.cs:line 714 at AssetStudio.SerializedPass..ctor(ObjectReader reader) in C:\projects\assetstudio\AssetStudio\Classes\Shader.cs:line 789 at AssetStudio.SerializedSubShader..ctor(ObjectReader reader) in C:\projects\assetstudio\AssetStudio\Classes\Shader.cs:line 843 at AssetStudio.SerializedShader..ctor(ObjectReader reader) in C:\projects\assetstudio\AssetStudio\Classes\Shader.cs:line 898 at AssetStudio.Shader..ctor(ObjectReader reader) in C:\projects\assetstudio\AssetStudio\Classes\Shader.cs:line 982 at AssetStudio.AssetsManager.ReadAssets0 in C:\projects\assetstudio\AssetStudio\AssetsManager.cs:line 454 RE: Disney Mirrorverse Ripping - BlastoiseTheVGRipper - 08-11-2023 (07-29-2023, 03:18 AM)Hornedpariah Wrote:(07-21-2023, 05:49 PM)BlastoiseTheVGRipper Wrote:(07-11-2023, 01:02 PM)Hornedpariah Wrote: Hey I'm very green to all this. I'm an artist currently learning Zbrush. Is there a guide to extracting a model from mirrorverse? I'd love to get the Parr family You may have to get a older version of the .apk. I think they encrypted the models now in later versions RE: Disney Mirrorverse Ripping - The Prawn - 08-11-2023 Given that the original AssetStudio hasn't been updated in over a year, you might wanna try opening it with one of the forked and updated version of the tool. Like this one: https://github.com/aelurum/AssetStudio |