What's the dividing line between a sprite and a texture? - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Main Content (https://www.vg-resource.com/forum-103.html) +--- Forum: Site Discussion (https://www.vg-resource.com/forum-106.html) +--- Thread: What's the dividing line between a sprite and a texture? (/thread-40601.html) |
What's the dividing line between a sprite and a texture? - eldomtom2 - 05-07-2022 I'm ripping and uploading the textures from Railroad Tycoon 3 to the Textures Resource, but I note that the loading screens and player portraits have already been uploaded to the Spriters Resource. Obviously anything that's meant to go around a 3D model should go in the Textures Resource, but where does stuff like UI elements go? RE: What's the dividing line between a sprite and a texture? - Magma MK-II - 05-07-2022 Anything that doesn't go around a 3D model is a sprite, so yeah, UI elements count as sprites. |