Going to make custom models, need help - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Project Organization (https://www.vg-resource.com/forum-119.html) +---- Thread: Going to make custom models, need help (/thread-40704.html) |
Going to make custom models, need help - Jabre7 - 06-02-2022 I litteraly do not know in the slightest how to make a model, or texture it, or even upload it! I was going to make Monster Hunter World and Rise monsters in Generations Ultimate's style, any help will be appreciated, i will be using Blender to model and texture, and if anyone can give me the World/Rise models for Nergigante, Anjanath, Goss Harag, and Magnamalo for reference, it'll probably be much easier for me. RE: Going to make custom models, need help - Sir Teatei Moonlight - 06-02-2022 You'll have to start smaller than "remake a game's models in the style of another game" if you are legit starting from "do not know in the slightest". There's many steps you have to get down first.
That's probably the main stuff you need to know for making a tMR submission. RE: Going to make custom models, need help - B1uelight - 06-14-2022 I'm on a similar journey. Here's the path I've been taking: I started with the Blender Guru's Donut tutorial (The latest version is here: https://www.youtube.com/playlist?list=PLjEaoINr3zgFX8ZsChQVQsuDSjEqdWMAD) Next, I watched his chair tutorial, which teaches hard object modeling and how the SubSurf modifier works, Then, I went and found a tutorial for modeling a low-poly human, And finally, I watched a tutorial for modeling a higher-poly character. Where am I at now? By putting together everything I've learned, I can make a decent character from a reference. Now, I'm currently working on solving the woes of weight-painting a rigged character. In my experience, learning to make characters is relatively easy if you know how to find good learning resources. It mainly takes a lot of time and practice, and the patience/dedication to keep working on it. |