Questions about sprite organization - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Spriters Resource (https://www.vg-resource.com/forum-110.html) +---- Forum: Project Organization (https://www.vg-resource.com/forum-118.html) +---- Thread: Questions about sprite organization (/thread-40839.html) |
Questions about sprite organization - bluecake - 07-13-2022 I'm currently ripping assets from some PC games that already have their graphics arranged as sprite sheets. However, as far as I can tell the order of the sprites doesn't necessarily match up to the in-game animations, and some sprites may not be used (in the attached example, I haven't found a way to trigger the sprites that are completely blue in-game). Would it be acceptable to upload the sprite sheets as they are, or should I reorganize them / remove any sprites that appear to be unused? RE: Questions about sprite organization - Ton - 07-13-2022 Generally we try to arrange them by animation to give the sheet some kind of structure and make sprites easier to find and identify. RE: Questions about sprite organization - bluecake - 07-13-2022 Okay, I'll get started on reorganizing them then |