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Help with Game Boy Art Limits - Printable Version

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+--- Thread: Help with Game Boy Art Limits (/thread-40929.html)



Help with Game Boy Art Limits - Z-man - 08-02-2022

Hello, I'm new here. I want to make custom sprites at the spriters resource but I need to know about Game Boy art limits first.

I also need help with what's good pixel art and bad pixel art.

Please help me.  Sad


RE: Help with Game Boy Art Limits - Z-man - 08-02-2022

Will someone ever reply!?
It's like they don't care about it.  Cry Cry Cry


RE: Help with Game Boy Art Limits - Ton - 08-03-2022

You barely waited two hours.

The forums aren't as active as they used to be. You may have better luck asking on the Discord.


RE: Help with Game Boy Art Limits - Z-man - 08-03-2022

can you explain about Game Boy art limits here please?


RE: Help with Game Boy Art Limits - Shin FireyPaperMario - 08-04-2022

(08-03-2022, 09:24 AM)Z-man Wrote: can you explain about Game Boy art limits here please?

I'll help you with that, assuming you're going to make Gameboy-style art following the system's limitations. The OG Gameboy can only display 4 colors (in which they are in hex value, 081820, 346856, 88C070, and E0F8D0) in a screen size of 160-pixel by 144-pixel format. Sprites shown on-screen mostly can have up to 3 out of the 4 available colors that OG Gameboy can use and can only display up to 10 sprites per horizontal line, and up to 40 sprites at a time. Although, you might wanna keep in mind that the graphics/pixel art used on the Gameboy screen requires to use graphic tiles that are 8-pixels by 8-pixels (up to 360 8x8 graphic tiles), so you might have to make each part of the pixel art no more than 8x8 pixels.

Hope that's helps. ^^"


RE: Help with Game Boy Art Limits - Z-man - 08-04-2022

Thank you very much!