Should I submit these curious Sonic 2 Crash sprites I ripped? - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Spriters Resource (https://www.vg-resource.com/forum-110.html) +---- Forum: Feedback / Showreel (https://www.vg-resource.com/forum-122.html) +---- Thread: Should I submit these curious Sonic 2 Crash sprites I ripped? (/thread-40965.html) |
Should I submit these curious Sonic 2 Crash sprites I ripped? - SuperAngryPig - 08-11-2022 Sonic 2: Crash is a J2ME "port" of Sonic 2 (16-bit) made by SEGA. I say "port" because SEGA split the game in two. This contained the later zones, while Sonic 2 Dash contains Emerald Hill to Hilltop. That's not what you're here for, though. The versions of both J2ME Sonic ports I emulate through J2ME Loader on my Android seem to be ones for higher-end flipphones, as they use the sprites from the original, Tails is there, and a bunch of other things. Well, Sonic 2 Dash uses the Genesis sprites, though. Sonic 2 Crash, on the other hand, uses scaled-down versions of the Sonic 2 sprites! (well, the version I emulate) Without further ado, I present to you: the curious Sonic 2 J2ME sprites. What do you think? Should I submit them? RE: Should I submit these curious Sonic 2 Crash sprites I ripped? - Barack Obama - 08-11-2022 I don't see a problem if the sheets are complete. This site can never have enough sonic sprites. |