Attempting to rip sprites from android game, live2d through unity - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Spriters Resource (https://www.vg-resource.com/forum-110.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-114.html) +---- Thread: Attempting to rip sprites from android game, live2d through unity (/thread-41077.html) |
Attempting to rip sprites from android game, live2d through unity - cursedgamerchild - 09-09-2022 Hey all, I got a bit ambitious and decided to try ripping some sprites from a mobile game, and it turns out they're live2d assets. I was able to open the folders with assetstudio, but I got a bit stuck after that point. Each live2d has a subfolder with an alphanumeric code that contains a __data and a __info file. Opening them with a hex editor shows that they're unity assets. Apparently you can unpack them and export them to a unity scene, but I haven't been able to figure out how. I tried exporting with assetstudio but nothing happened. Any ideas or help you guys have would be appreciated. The game is Twisted-Wonderland for reference. |