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Creating Usable Sprites - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Spriters Resource (https://www.vg-resource.com/forum-110.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-114.html) +---- Thread: Creating Usable Sprites (/thread-41079.html) |
Creating Usable Sprites - 9sholmes - 09-11-2022 I tried creating an animated sprite using a Robocop video game image, but it failed. What is the best advice for creating sprites? RE: Creating Usable Sprites - Barack Obama - 09-11-2022 - Create a 3D model, animate it and capture its frames to create a sprite animation. Examples for this are Donkey Kong Country 1-3. - Or you create parts of a sprite, like legs, arms, body, head, etc. and then use the parts to animate the whole thing. Bosses in Super Metroid like Ridley or Mother Brain use this. - You can also do the whole thing in one go, but if you want to make corrections, you have to redo or scrap the whole sprite. I would do this: - Fancy sprites with a lot of details: Parts or 3D - Complicated movements: Parts - Big sprites: Parts - Small Sprites: All in one go, use a graphics software of your choice and start drawing. |