Switch between animation in Blender - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html) +---- Thread: Switch between animation in Blender (/thread-41425.html) |
Switch between animation in Blender - Kino-san - 01-22-2023 I people, I am currently playing around with models from the "Alice Madness returns" PC game, running using UE3. I managed to export the models in .gltf format, and managed to include the animation data into the file. However, once I import the model into blender, the first animation works without problem, but I have no idea how to play the others. As you can see from this screenshot, the first line under "animation" is "Dodo_fly_SK", and it is the animation that actually works. However, the lines under "NLA tracks" are also, unless i'm mistaken, animations. But I have no idea how to launch and/or edit them. Could anyone give me a hint? First of all, is it normal that all but the first line are under "NLA tracks" and not "animation" like the first one? How could I tell blender "play this animation instead of that one"? Any help would be greatly appreciated! Thanks in advance! RE: Switch between animation in Blender - scurest - 01-22-2023 Open the NLA editor and click the star next to the track you want to be playing. Can also see the manual. RE: Switch between animation in Blender - Kino-san - 01-22-2023 Thank you! I feel very stupid, it works perfectly :') I was very confused because the "dope sheet" was completely empty, even though the animation was running and working (added a screenshot to illustrate my point), and I thought it had to be resolved there. I thought I already had checked the NLA editor but well, looks like I didn't... Thank you very much! It helped me greatly |